Tuesday, September 23, 2014

Life Drawing - Gesture studies






Just a selection of life drawing - Most were 30 second and 2 Minute poses.  Not amazing but okay seeing as it was in an A5 sketch book and first thing in the morning after a heavy night!

Thursday, August 28, 2014

The Showdown

I looked at an old image of mine and I still liked the germ of the idea but wanted a more polished cinematic look to it.


Friday, August 22, 2014

Lil Gods - Mt Olympus

Hey! So I'm not really developing Lil Gods these days but I was having a rummage around and found these colour sketches of a possible Mount Olympus so I thought they were worth sharing.

Thats all for now!

Sunday, August 03, 2014

Pixel Art - Guardians of the Galaxy


Everyone seemed to be buzzed about it so I thought I'd join in.  These may come off as little throw away pieces of fun, and in the most part they are.  I am finding though its allowing me to study the relationship between the colours across a cast of characters, especially when I have to distil them down to a tiny resolution.

Thursday, May 29, 2014

Wall - E sure is mad



Just a one off concept not for anything in particular

EDITED: just some layout and colour tweeks

Thursday, May 22, 2014

Pixel Art - Thundercats


Been out of the loop for a bit as I've been stacked with other stuff I wont bore you with.  I fancied a quick turnaround bit-o-fun.

Sunday, May 04, 2014

Sketch Studies for a larger assignment




No fancy matte painting or craziness here.  Just good old fashioned animal observational sketches done with a pen and paper no less.  This is for a larger assignment/project so stay tuned

Wednesday, March 19, 2014

Future City (imaginative huh?)

Ive been trying to put into practice some of the techniques I learnt from my DMP course.  This was a development of a thumbnail I was fond of.. for some reason.


Friday, March 07, 2014

The Internet and the Artist

Ive had some thoughts niggling at the back of my mind with regards to social network and art. I appreciate the irony of posting this on a blog site but bear with me.

Recently I got caught up with the sudden explosion of drawcrowd and duly set up an account like every other artist on the planet it seemed. At once It felt like one too many ‘platforms’ for me. I felt almost ashamed to be another cog in the "look at me" art community. People seem to want to do great work in order show it off and get ‘props’ and ‘kudos’ rather than to develop their skills. Im certainly not immune to this criticism, I wish I could claim the moral high ground. I understand exposure is all part of the package especially when you are freelancing, but more is not necessarily better. If I was freelancing the last place I’d want to put my stuff is where there are countless other artist that are either better, cheaper, or more unique a mere click away.

Look at the sudden emergence of 'spitpainting'. People seem to want to crank out quantity over quality. Ive seen good competent artists clog up their folios with tonnes of this stuff. Sure it’s great to spark an idea you wouldn't have thought of otherwise to work up at a later date. But take time and enjoy the process. Worthwhile art takes time.
Then there is another angle. There is just so much great art it can almost be discouraging and certainly, to me at least, upsets my focus on what I do and what I want to achieve. Don't get me wrong I enjoy looking at a great artists site or blog and deconstructing and learning their processes. It’s the breadth of work that overwhelms me. All different all great and all contradicting one another, like I say. It clouds my mind. I’m in the process trying to reign it all in. of course you need some presence and its useful for professional networking but there has to be a limit. It's hard as every artist wants some validation or encouragement but I just find all the other baggage that comes with can make it counterproductive for me.

I guess the only thing I can do is be honest with myself as to why I'm producing this piece of art. Is it conveying an idea? Is it developing me in some way? Or is it for vanity, which is fine from time to time. We all need a little pick me up now and again.

Tuesday, February 25, 2014

Matte Paint - The Sentinels


Here's my latest Matte paint.  More concept and painting in this one than the pontoon DMP I did.  I could probably do with beefing up the texture on the structures but I just haven't found the textures.

Monday, February 10, 2014

Matte Paint - Pontoon Village


I've decided to get on a learning binge this year. Fortunately my work paid for me to do a Matte painting course over at CGSociety with Blizzards David Luong.  Here's my first complete* matte paint.

Matte painting certainly makes me look again and the way I work and indeed my perception of what art for the entertainments industry is. I tried to be controlled in the fact I used photos and minimal freehand painting.  I think the real value for me will be when I use these techniques as a launch pad for concept art.

*complete until I decide to change it

Friday, January 10, 2014

Monday, January 06, 2014

Creature Concept

I'd like to break this down and tell you what exactly its a concept of but in all honesty it was just a bit of fun in Z Brush then spruced up a bit in Photoshop


This was my first attempt at painting IN Z brush. My next step for Z brush is to get me some better materials or a better renderer.

Monday, December 30, 2013

Ghostbusters - Pixel Art

I enjoyed my one yesterday so thought I'd do another.  They are so damn addictive.  I'll have to get back to doing some proper work at some point.


Sunday, December 29, 2013

Back to the Future - Pixel Art

It's been a little while since I did any of these.  I always meant to do a Back to the Future one.  A nice low maintenance piece to do.

 


Tuesday, December 10, 2013

An Old Pal


I was stuck for something to work on so I decided to work up an old concept I stumbled across.  Doesn't quite have the lines and angles of the concept but still maintains the forlorn attitude. Lesson learnt from this exercise is to be more daring and push it more at the sculpt stage




Monday, November 25, 2013

Concept - Organic Armour


More experimenting with getting z brush into my work flow. The design could be alot better and cleaner but its still early days.