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Wednesday, August 31, 2011
Clever Girl!
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggUYueH8L1nEWSm9J8zl8Rr15i21ZZ8jA5Wi-hm7NMhOmgvRidfOM7e6IfwkmgbeQeDY4BxpJ6eKDkwZ_XyTr5OjZ80I2JvY2kPCnGU0PuCsTjUR4O2niFhSvdSbyCnWHf16Q_Jw/s400/Untitled-4.jpg)
Tuesday, August 23, 2011
Character work up
Wednesday, August 17, 2011
Trying to get my swagger on...
Wednesday, August 10, 2011
Lunchtime Speedpaint
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Monday, August 01, 2011
Learning Mudbox
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2AKCZiF2oOi2GhOVFST2O4pBZzT8alhpn03Dm-4q48YU2NmZ5SzsUKnB5JmFEg153C3rIhPw3ciZkR2Loyk3ndefBV9GdvwnENgvuPnTRdpOy9OLoLkA7iJgyzETdxUGt3o8HEA/s400/Mudbox+Concept.jpg)
Those of you who follow my blog know Im no stranger to 3D. I moved away from 3D as the technical V creative balanced shifted dramatically. Dont get me wrong I can 'do' technical but it doesnt float my boat and you dont get the instant gratification you get from 2D art. I use a bit of 3D to block out scenes and what-not.
Mudbox was one of those packages I opened every now and again and though "yeah I could use that" but never actually did. I have a bit of license at the minute to learn it so I thought why not? Here is the result of an afternoons work. Hey, Im not saying its great or original but felt duty bound to show, afterall a blog is for showing ideas and experimenting (those who want to cast a more critcal eye head over to my portfolio site www.jasonpickthall.com for what I consider is my strongest work)
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