Showing posts with label character concept. Show all posts
Showing posts with label character concept. Show all posts

Friday, March 06, 2015

Ra - Brotherhood Priest

Tried to maintain the integrity of the previous thumbnail designs that were quite successful.

Friday, January 09, 2015

Ra - Brotherhood of Ra graphic concepts


A bit more on the graphic side of things but I wanted to concentrate on design.  My next stage will be to develop one more then translate it to a more photoreal style.  Strong design will translate (hopefully)

Thursday, December 11, 2014

Ra - Character Portrait: Saul


A concept image of the main character of the Ra Universe.  His name is Saul (latvian for Sun or something :) ) he' lives on the streets of Ra. Note the slightly religious placement of the sun in the backdrop.

Thursday, May 29, 2014

Wall - E sure is mad



Just a one off concept not for anything in particular

EDITED: just some layout and colour tweeks

Tuesday, December 10, 2013

An Old Pal


I was stuck for something to work on so I decided to work up an old concept I stumbled across.  Doesn't quite have the lines and angles of the concept but still maintains the forlorn attitude. Lesson learnt from this exercise is to be more daring and push it more at the sculpt stage




Monday, November 25, 2013

Concept - Organic Armour


More experimenting with getting z brush into my work flow. The design could be alot better and cleaner but its still early days.

Friday, November 01, 2013

LG - Pan Redesign

Just another pass at the character design for 'Pan'.  Just trying to fine tune proportions and silhouette.

Okay I need to do something concepty and more gritty :)

Thursday, October 17, 2013

First Zee-Brush concept


Okay, so this is kinda crappy but I'm just getting into 'Zee-brush'.  Im trying out 3d concepting, this time a design of a elemental titan.  I'm compositing it into a pic I'm working on so it's really a base to work from at this stage.

Friday, September 06, 2013

LG - ARES (BOO HISSS!!)

It occurred to me whilst arsing around with the whole Lil Gods universe that I'd not nailed the villain of the piece.  It was quite a tricky proposition especially how James Woods played Hades in Disney's Hercules.  However much I try and steer clear of it comparisons will be made.

I decided that the Villain should be Ares, God of War (no not Kratos) He's the brother of Apollo and Athena and the least favoured of the Olympians.  This is why he has an axe to grind.  He serves on the council of Olympus but he wants to be revered like his revered siblings.


Monday, April 01, 2013

Some fun creature design




After doing some more earnest concept work I thought I'd have some fun with some 'toony creature design.  My main aim was to push shapes and angles more than I usually would.

Friday, April 13, 2012

Wednesday, November 16, 2011

More Portrait Studies



As before these are about the hour mark.The woman was done is two sittings and it kinda shows. The asian guy displays some of my confidence coming through. I may do another female (as it were) and either start some studies from assorted angles and maybe even try and do an actual picture of a family member.

Tuesday, August 23, 2011

Character work up

No point creating some swish silhouette designs only not to taken 'em further right? so here is one.

Friday, July 22, 2011

Mind Dump



Its been a little while, not sure why.. I've had things perculating here and there. In the mean time here is a page of character thumbnails

Friday, May 13, 2011

Arcade Classic Reboot - Rolling Thunder

The other day a friend of mine and I were going on a little nostalgia trip thinking about old school arcade games. One game we both agreed on was Rolling Thunder. The problem was that when I googled it the character was nowhere near as badass as I remember or indeed as he deserved to be. So I thought it high time he has a make over. Also one of the key things I remembered was the pink and green palette, turns out this iconic colour scheme was reserved for the henchmen, so I thought I'd try and bring that to his sartorial redesign.

I really enjoyed this one, not only the character but the whole treatment. Got me thinking of other characters that were over due a reboot. Watch this space.

Friday, March 11, 2011

Splash!

Here is a mermaid/Siren character I was playing with over a lunchtime.