Monday, May 28, 2012

Lil Gods - Griff Redesign


One of may favourite characters that I previously designed for Lil Gods was the Gryphon.  Although he has strong lines and shape it was very limiting when it came to neck articulation.  So I decided to revamp him.  And here he is.

Thursday, May 03, 2012

Air Travel + iPad+ Sketchbook Pro =

Nothing too awesome just some iPad life sketches.  It's just too weird using your finger (as it were)




Friday, April 13, 2012

Wednesday, April 11, 2012

Lil Gods - The 'Rapid' Ship


Now look, don't be mad.. I can explain. I've been busy, its not you. It's been me. Anyway here I am cap in hand with my latest offering. Hopefully you'll find it within yourself to forgive me.

Those of you who have been following the blog for a while may remember My Lil' Gods. For those of you how have no idea of what this is then shame on you!, Nah its cool. I barely know what it is to be honest. Until recently that is. I recently had some very kind comments about it that have reinvigorated my enthusiasm for it so I'll mostly likely be boring you all with more or this stuff in the coming weeks/months. If anyone out there has any comments or suggestion please feel free to let me know.

Thursday, January 12, 2012

Quick update

Just a quick note to le you know I've not abandoned the blog or anything. I've simply started a new contract which leaves me little time for personal musings.

I do have some stuff brewing so do keep checking. Thanks I DO appreciate it

Wednesday, November 16, 2011

More Portrait Studies



As before these are about the hour mark.The woman was done is two sittings and it kinda shows. The asian guy displays some of my confidence coming through. I may do another female (as it were) and either start some studies from assorted angles and maybe even try and do an actual picture of a family member.

Wednesday, November 09, 2011

A Traditional Approach


As I mentioned, I wanted to start working on some realistic faces. Here is the pick from the first batch. Both about an hour or less. Easily the hardest part of these is starting and just allowing them to develop. I find as soon as I start trying too hard or force them I get too frustrated and then it starts to unravel.

Monday, October 31, 2011

Speed Portrait Study


Just a 20 min painting. It occurred to me I haven't done alot of realistic faces so thought I'd try start to rectify it. I haven't included the source image as the point for me was to study faces rather than meticulously copy a photo, especially in 20 - 30 mins or so.

EDIT - Ive removed the image due to the fact Im doing some more so I thought it would be nice to have a page of numerous faces so watch this space.

Thursday, October 20, 2011

Quick WIP

I've pinched a pose from posemaniacs and thought I'd use it in a 'piece' here are the quick brainstorms. Let me know your thoughts.

Tuesday, September 27, 2011

Sketcheeeess



it was a nice day. I went for a walk. I did some drawing. The end :)

Thursday, September 08, 2011

It's not supposed to be Iron Man..honest

Another inspired by that character brainstorm sheet, which, ironically has probably dropped off this page by this very image.

On a side note you can find me on twitter @jpickthall ....be warned I spout all sorts

Wednesday, August 31, 2011

Clever Girl!

I started this with a mind to house the gazelle type character I did in the previous post but I just couldn't get it to sit. Rather than let it go to waste I, for some reason, decided to do a Lost World style pic.

Tuesday, August 23, 2011

Character work up

No point creating some swish silhouette designs only not to taken 'em further right? so here is one.

Wednesday, August 17, 2011

Trying to get my swagger on...

I'm trying to work on a more cinematic feel to my work. I'm not really satisfied yet but its a step in the right direction. This took about 2 hours .

Wednesday, August 10, 2011

Lunchtime Speedpaint

I liked quite a few of the characters from the previous blog post, they all had potential. So, I decided (with a little input from Dan McDaid) to work a few of 'em up. Quick look! here is one now!. Also, it saves me reinventing the wheel every single time I want to do artwork. Just so as you know this is all personal development stuff, I'm doing VERY little art during work time these days.

Monday, August 01, 2011

Learning Mudbox




Those of you who follow my blog know Im no stranger to 3D. I moved away from 3D as the technical V creative balanced shifted dramatically. Dont get me wrong I can 'do' technical but it doesnt float my boat and you dont get the instant gratification you get from 2D art. I use a bit of 3D to block out scenes and what-not.


Mudbox was one of those packages I opened every now and again and though "yeah I could use that" but never actually did. I have a bit of license at the minute to learn it so I thought why not? Here is the result of an afternoons work. Hey, Im not saying its great or original but felt duty bound to show, afterall a blog is for showing ideas and experimenting (those who want to cast a more critcal eye head over to my portfolio site www.jasonpickthall.com for what I consider is my strongest work)

Friday, July 22, 2011

Mind Dump



Its been a little while, not sure why.. I've had things perculating here and there. In the mean time here is a page of character thumbnails