Monday, November 25, 2013

Concept - Organic Armour

More experimenting with getting z brush into my work flow. The design could be alot better and cleaner but its still early days.

Wednesday, November 06, 2013

Design and Work flow

So I thought I'd get some more mileage out of this bad boy.  I thought I'd add a design sheet as well as a really topline workflow image.

Tuesday, November 05, 2013


 I wanted to have a go at some creature design using the multitude of techniques I have at my disposal.  The first image is a quick image board of reference and inspiration.  Then there is some quick thumbnail generation which explore design and and shape.  I then roughly modelled it in 3D max and exported it to Z Brush (the model of which I'll post a little later) to flesh out the design and continue to make further design decisions.  Lastly I use that Z brush model as a base to a digital painting.  I'm sure I'll keep tweaking it and eventually ruin it but here it is as it stands.

Friday, November 01, 2013

LG - Pan Redesign

Just another pass at the character design for 'Pan'.  Just trying to fine tune proportions and silhouette.

Okay I need to do something concepty and more gritty :)