Monday, November 25, 2013
Concept - Organic Armour
More experimenting with getting z brush into my work flow. The design could be alot better and cleaner but its still early days.
Wednesday, November 06, 2013
Design and Work flow
So I thought I'd get some more mileage out of this bad boy. I thought I'd add a design sheet as well as a really topline workflow image.
Tuesday, November 05, 2013
The DEEEEPP!!!
I wanted to have a go at some creature design using the multitude of techniques I have at my disposal. The first image is a quick image board of reference and inspiration. Then there is some quick thumbnail generation which explore design and and shape. I then roughly modelled it in 3D max and exported it to Z Brush (the model of which I'll post a little later) to flesh out the design and continue to make further design decisions. Lastly I use that Z brush model as a base to a digital painting. I'm sure I'll keep tweaking it and eventually ruin it but here it is as it stands.
Friday, November 01, 2013
LG - Pan Redesign
Just another pass at the character design for 'Pan'. Just trying to fine tune proportions and silhouette.
Okay I need to do something concepty and more gritty :)
Okay I need to do something concepty and more gritty :)
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