Tuesday, August 28, 2012

Chysoar - a little edgier

When I found out about this dude I started with a speed paint, then it was quickly apparent that this was a little 'aggressive' for the Lil Gods world! :) I dont want to give kids nightmares.  So hence I branched off and did a animated style one in the post below.

Tuesday, August 21, 2012

Lil Gods - Chrysaor Sketch

Hey, So I learnt a little something the other day.  Pegasus has a sibling, and that sibling is a winged boar..Everyday is a school day huh?

So, I had to draw him as the Lil Gods universe was looking a little light on the Mean Beastie stakes.  Also he looks like Timon (from Lion King) on a really bad hangover.. wait! or was it Pumba?.. anyway you get the idea

Monday, August 20, 2012

Pixel Perfect!

After the style exercise below I had the itch to create Sword & Sorcery inspired family portrait.  Man, I gotta tell you, it was tonnes of fun.  It's pretty much drawing with lego.  Two of my favourite things.

One thing that has become apparent is that people have related to this in a much bigger way to that of something which is traditionally seen as more 'concept' perhaps it goes back to the uncanny valley argument or maybe these are just seen as more fun.

Thursday, August 16, 2012

Poundland Drake

I stumbled across an old blog post of mine that I really felt I could add too.  So, I did.  At some point I'll colour it but I find colouring up a grey scale image a monumental ball ache.  So until I get the time/motivation to give it a crack this'll have to do

Tuesday, August 14, 2012

Gettin' ma' Zoo 'Orn

Some of the sketches I did at the Zoo at the weekend.  With and without a colour treatment.

Monday, August 13, 2012

Style Exercise


Recently I've had the opportunity to undertake an exercise that I've been wanting to do for some time.  That is, to take an archetypal character with a pleasing yet basic design and transpose it across various styles.

As you can see, I decided to do a barbarian/viking style character.  This exercise threw up a few things that I didnt expect.

I started at the Dexter's Lab type one then literally worked up in terms of proportion and detail.  Then I did the Sword & Sorcery style one.  I found myself struggling at the more hyper realistic end of the spectrum, not due to technical ability but more due to the constraints on the pose that I wanted to remain constant throughout.  I've learnt that much of what I deem a successful hyper real character relies (for me at least) on powerful and interesting posing and gestures.  Plus I had to create and embellish more detail than what was created further down stream.

Also worth noting that the pixel one was a hell'a fun to do and those who know me expect pixel style xmas cards this year.  Honestly, its like drawing with lego and takes minutes.

This exercise isnt really about favourites but more a method of breaking down and analysing popular styles and applying that treatment to a design of my own (warts and all)