Tuesday, January 30, 2007

Li'l Gods - 3D Cyclops WIP



Here is a 3D Interpretation on the cyclops design I did a few months ago. This is not to say that the whole thing is now 3D but I just used it as an excercise in familiarizing myself 3D Max again. Also once I have Mudbox on my machine i'll use to practice adding surface detail.

Tuesday, January 23, 2007

Wednesday, January 17, 2007

3D - RP7 Rocket Launcher


I know there is some 3D stuff creeping in here but I thought I'd post it as a means of almost justifying my lack of fresh 2D work. This was a freelance paid job for a 'next gen' game. Not inspirational but hey, it pays the bills.

I'm almost sad to put this up here as it really jars with some of the more stylized and innocent things I've posted here....hmmm

Tuesday, January 16, 2007

20 Second Scribbles






Okay, I know these won't win any prizes but they were done in china, on the fly, and in probably 20 ish seconds so, y'know, be kind. PLUS they were done with a real biro on real paper, practically stone age technology I know, Tsk madness I tells ya

Wednesday, January 10, 2007

I know it's 3D ...Sorry...

This the initial 3D work up - some extra stroke work will be done in flash to keep a tighter sense of control. As I say I know it's not sketch work, but I thought it was only fair to introduce the culprit thats kept me from my beloved 2D stuff :)

Introducing...Reece Deceased



This is a pet project of my friend Meechy. It's an episodic flash cartoon that can be found at...http://www.reecedeceased.com/ - I've been working on some 3D tests for him to make his work with vectors a litter easier.

Saturday, January 06, 2007

Thursday, January 04, 2007

I'm BACK! Baby


Well it is really a case of just getting back on the saddle, so no elaborate scene or composition just a character design. Just a one off, no real back story or anything...sorry

CLICKY for bigger - looks better

PS for any newcomers to my humble blog check the archives over there on the right ->